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The Great Creative Cube

Achieving Greatness through Creativity

I create custom 3D assets designed for your individual needs, including for games, animations, or renders. I will work closely with you until you are happy with your 3D model.

  • Artstation
  • Instagram
  • LinkedIn

About

Mu name is Koven Clark.

I started 3D Modeling in 2022 using "Blender" as my software of choice. Most of my work is used as game assets created for "MyVillage Project". I primarily do hard surface modeling, but have decent experience in rigging and animating as well. My best work comes from a personal project of mine called "Legends of Techa", this involves the modeling, rigging and animation of robotic characters. This personal project is currently where most of my effort and quality work is put into. As of now I only get to work on this project when time opens up for it, but when I get that chance I get to see my skills and confidence in my work improve. so I plan to keep working at it until my dreams become reality.

My Work

You can find examples of my work in the Gallery section of the website. But most of my work will be posted on Instagram and Artstation with more renders and information provided.

Organizational Work

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